I am not a person who likes to change things up, I am not a people who likes to be different, I am not a person that likes to be wrong.
The fact is that the majority of our thoughts and actions are on autopilot. This isn’t necessarily a bad thing either. Our habits, routines, impulses, and reactions carry us through our lives so we don’t have to stop and think about it every time we wipe our ass or start a car.
The deathloop is the only game in town that’s really worth playing. You can’t put up with it. You can’t do anything, you can’t take control of the game. It really is a game, but you have to play it.
The game is basically a game of skill. You get to see how many times someone else has died in the quest, and you have to find the one who’s been killing their friends. That’s a skill that can be a lot of fun. But it’s also one that you need to train, and by that I mean you have to spend real time with someone to get them to give you the time and patience you need to train to become a good deathloop streamer.
The game is really all about gameplay and the progression of the characters. You get to build your characters up by moving up the map and down the map so you get to go up the road and have fun with them.
The story of Deathloop is told through cutscenes, so there is no actual gameplay experience to speak of. The game does, however, have an interesting mechanic that makes it feel as though you’re actually playing through the story of a real person. You can go back and watch the person you killed in their cutscenes. It’s like watching your own life from the inside out.
In a trailer like Deathloop, that’s not a big issue, and certainly not the problem the game is trying to solve. What makes the game feel more interesting (and more immersive) is that its real life feel is done through the use of cutscenes and voice acting. It doesn’t feel like it’s just going through the motions, but rather that you are actually playing through events that your character has already seen.
In Deathloop, you can play through various scenes with your character, but the point is that you are watching the game happen. You aren’t just watching the events, you are actually experiencing them. It’s a very cool effect.
Personally, I find that the best cutscenes are the ones that dont end in a static cutscene. They arent really cutscenes, but rather “scenes” more like a movie. This allows you to step back and watch the scene without necessarily having to know the outcome. In other games, you can get in trouble if you just skip ahead to the end of a cutscene, but in Deathloop you have the option to skip to the very end of the scene.